It’s april fool’s so nothing I say is going to be taken seriously so why not go over some thoughts I have about various Esports because it’s not like anyone cares especially today.
Cinderhulk Jarvan is actually like the stupidest build in the world. The entire point of picking Jarvan is using his strong early game ganks to create and subsequently snowball a lead into enough map control to capture Baron and push towards a victory. Nothing kills your effort to snowball a game like building 0 damage and trying to smack your wet noodle of a champion around. For the love of all that is good, play into Jarvan’s strengths and build Warrior.
I really liked the GOATS meta of competitive Overwatch. I know some people don’t like seeing the same 6 heroes over and over again, but GOATS required a lot of critical thinking from the people that played it in order to properly manage your ult economy and be aware of exactly what your opponents were capable of. It rewarded the smartest of players rather than those who were just skilled mechanically. As an added plus it curved the excessive use of Mercy in competitive and that’s just lovely.
Sidenote, Mercy’s resurrection mechanic is just bad competitive design. It allows teams to make enormous mistakes and have a hero come by and erase the fact that you screwed everything up. I think it’s not too bad now that it has such a long cooldown and Mercy ult doesn’t give another free rez but I’d still prefer it just gone from any competitive version of the game. Thematically it’s pretty dope though.
On the other hand I’m generally OK with resurrection mechanics in League of Legends, except Zilean. Zilean ult needs like twice the cooldown it has, at least from level 16 onwards.
Hungrybox might just be one of the greatest smash players to ever pick up a controller, but Puff is still the most horrendously boring to watch character in the game. I’d rather watch 100 wobbles than a single puff versus a campy fox match. I respect Hungrybox’s skill a lot, but good lord make it stop.
Fortnite could’ve been the biggest esport ever but Epic squandered it with game changes that knee-capped the competitive players in order to keep very casual players from feeling like they sucked too much.
This isn’t really that much of a hot take at this point, but league of legends champions hit their power spikes way way too early. I remember the good ole days where there were actual late game champions that didn’t become strong until they got 4 items or so and you needed to actually work with your team to enable them. Now everyone is crazy strong after 2 items and some champs just become useless later so no one even bothers to pick them. I get Riot’s desire to keep game times a little shorter, but this desire has made a lot of their champions useless and left to collect dust on a figurative shelf
A North American team will never win the League of Legends world championship. Ever. Also since I’m using Faker in the picture I should have a hot take about him. Faker is the weak link of the current SKT T1 line-up, and while part of that is due to how the team plays he’s still not doing his best and it’s showing.